Sunday, August 31, 2008

The Final Countdown... WAKE UP!!!

"I now have new respect for the people who figured out how to make the Segway stand up." -- Eric Jordan, Team Awesome Monkeys, creators of Rollcats

Saturday, August 30, 2008

Rollcats v1.01 - aka Dean Kamen's early years

Eric's attempts at grasping how the Segway's wheels work (digitally) fail spectacularly.

Rollcats v1

Halfway.... trains are planes?






Rollcats -- RAHll or ROhl?

2008. Rollcats the videogame.


"I'm so happy!"



Morning, Day 2 - Dealin git-keys

Day 2 - Impromptu Cosi breakfast. Make coffee. Keys distributed, git repositories being set up. Documented in OmniGraffle.




Day 1 - Wheelin' Kitties



Day 1 - teams arrive. Contingency of Scratch aficionados breaks the programming language barrier in a most excellent way.

Ideas are thrown about, they include:

  • Racing
  • Construction
  • Ballistics (slingshots, cannon)
  • Tower destruction (with a purpose)
  • Underwater (buoyancy and current instead of gravity)
  • Simulating different environments
  • Billiards
  • Dolphins
  • Airplanes
  • Bridge building game
  • Visualization of physics scene properties
  • Springy elements!
  • Draw stuff and turn it into physics (using camera?)
  • Spirograph-like stuff
  • Bowling with bumpers