
Teams will have slightly less than 48 hours to complete a physics-based game or level for the OLPC XO laptop, using our new Box2D-based physics engine and pygame.
General jam schedule:
Friday - In-person attendees arrive, online attendees join #olpc-activities on irc.freenode.net and watch (1) this blog (2) our live/recorded video presentations . Everyone will be given instructions on setting up a dev.laptop.org git repository.
Saturday - When the work really gets done. Presentations on various aspects of game development will take place (music creation, sound design, etc).
Sunday - Frantic last-minute development. Hope you've been testing on the laptop all along (or remote participants: sending .xo bundles to 1CC/other laptop owners to test). Kids arrive at 2:30 for the testing session around 3 to 4pm. Pencils down, awards, swag given. POST-JAM FAIRE: Physics jam attendees may sit in on informal educational activities talk with educator Caryl Bigenho and OLPC VP of Learning David Cavallo.
2 comments:
The faire is inevitably the best part!
Great to know about this. I am a college sophomore with a dual major in Physics and Mathematics @ University of California, Santa Barbara. By the way, i came across these excellent physics flash cards. Its also a great initiative by the FunnelBrain team. Amazing!!
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