This blog will host photos, announcements, presentation links, audio presentations and other various media from the 2008 OLPC Physics Game Jam in Boston, MA.
Teams will have slightly less than 48 hours to complete a physics-based game or level for the OLPC XO laptop, using our new Box2D-based physics engine and pygame.
General jam schedule:
Friday - In-person attendees arrive, online attendees join #olpc-activities on irc.freenode.net and watch (1) this blog (2) our live/recorded video presentations . Everyone will be given instructions on setting up a dev.laptop.org git repository.
Saturday - When the work really gets done. Presentations on various aspects of game development will take place (music creation, sound design, etc).
Sunday - Frantic last-minute development. Hope you've been testing on the laptop all along (or remote participants: sending .xo bundles to 1CC/other laptop owners to test). Kids arrive at 2:30 for the testing session around 3 to 4pm. Pencils down, awards, swag given. POST-JAM FAIRE: Physics jam attendees may sit in on informal educational activities talk with educator Caryl Bigenho and OLPC VP of Learning David Cavallo.